News - Most Aggressive "m4" Warzone 2. Best M4 Class Setup -mortal's Bane Blueprint Warzone 2
So I just unlocked this Mortal Baines M4 blueprint for completing the battle pass, and after looking at the blueprint itself, I realized it was built out for extremely aggressive play. I kind of liked the idea that I did need to make some minor changes to make it overall usable, but I had fun. Using this class setup, it was a blast running around the map with it like an SMG while still having that medium-range engagement ability.
Let's jump through it here, starting with the Phantom grip for sprint to fire speed and aim down sight speed. That one's going to be tuned for recoil, steadiness, and sprint to fire speed. Now we have the demo fade Pro Stock for walking speed and sprint speed, or just overall sprint speed. You can get up close and personal with people around the map a little quicker, and you're going to tune that to aim down sight speed and aim for idle stability.
Now, we're over with a barrel. D Tempest Trench Pro The most important part of this build is going to be this barrel because it gives it those SMG-like tendencies with the fast aimed outside speed and movement speeds, and that's going to be tuned to recoil steadiness and aim down sight speed for the muzzle.
You are going to need one because the recoil is a bit spotty. You're going to use the RF Crown 50 for Horizons convertible recoil control, where you're going to want to tune that to gun kick control and aim down sight speed, and then we have the F-TAC Ripper 56 for aiming stability, hip, fire accuracy, and recoil stabilization.
I did not tune this one, but you could possibly tune this one if you need a little more recoil control. Personally.
M4 gameplay
I just finished the battle pass, and I got this Mortal Bane. M4, built or M4 blueprint, and it made me want to make an aggressive M4 build, good at medium and close range; the stroke is long range because of recoil, but. Yeah, this is kind of a weapon. You are a weenie. Scratch one didn't help you there, did it?
I'm going to make it my life's mission to target this guy and take effective fire. Okay, so I killed that guy, and now he's up in my spot. Please stop talking, so I'm going to have to kill him now; otherwise, he's going to camp there unless my team already got him. That's what the Rangers are talking about; that's a bit too far; there's a guy in the water; hello, Linda, I've got one loaded.
Dang, this guy's just got my number with the riot shield, but it seriously is frustrating. I don't know why they allow you to run two primary weapons like that; the riot shield just shouldn't be allowed. I guess it's just cheesy and takes away the skill gap. Get rid of it all together. They just kept spawning there; what can I do about it?
There are no red dots on the mini map; they don't know he's there; it's like, "Kill them, man." I'm going through it this game because it's not the class, and I'm not representing the class extremely well. I think they're going to spawn on the other side of the map, so I'm going to stay here for a second.
I've got your back. I have no I have a UAV, from the advanced UAV, that's going to go UAV online and drop ammunition here; you're going to cluster my plants; now here's the scary part, though. I tell you what, I'm not going to give him a minute because I know my teammate's on the street. If this guy gets on a streak, though, I'm calling it in because this guy can't be serious.
If he can't be serious, where is he