News - I Completed 100 Tier 2 Contracts. This Is What I Found. Warzone 2 Zombies

Kazmir wonder Weapons: purple tools We even got a legendary tool, as you guys saw on camera the other day when doing some Tier 2 contracts, but perhaps one of the biggest increases we've seen is in kill streaks and what I will call persistent upgrades. For the rucksacks and plate vests, we have 11 kill streaks, and outside of self-revivals, we've got 22.

Different types of rucksacks and plate vests, as opposed to our Tier 1 contract testing, where we only got a single medium rock sack. Honestly. I really like the killstreaks being in Tier 2; it feels really powerful but not too powerful. I think it's a good place for them to go. However, with the rucksacks and the two plate vests.

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I feel as though when I'm going into Tier 2. I want to at least have a medium rucksack and a two-play vest, so I almost feel like those two specifically are a little bit misplaced. I would like to see maybe those decreased in Tier 2 and increased in Tier 1 and then have the large rucksack and three-plate vest a little bit more common in Tier 2, so that way it gears you up for Tier 3, but overall, it's a good place to have lots of good rewards here and honestly pretty good for a Zero to Hero Run.

Most common items

Most common items

If you ask me now, here is a graph of everything. In order, your top five most common items in Tier 2 will be perk cans and AMOM mods. uncommon ether tools rare ether tools, and just squeezing in at number five are schematics. But like I said. I bet you those schematics are a little bit inflated because I got super lucky, so you're probably more likely to get Casmir, and like I said with the self-rival, it's probably skewed because I play so much, so maybe that two-plate vest or even the Pack-A-Punch One crystals might be more common within that top five or top 10 space.

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That being said, when you look at all of these as a percentage, I got so many perks, so many ammo mods, and so many blue and green tools. It was nuts. There were a lot of times where I got a multi-M perk can, just an ammo mod, or just a green tool.

Raw data

Now let's take a look at the raw data. Here it is: this huge spreadsheet.

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Isn't it beautiful? My, it's great. You can see exactly when the game starts and ends. I put the date. I put the season that it was completed on. I did all of these within season 2.5 or season 2.

Schematics earned

Schematics earned

Reloaded something I wanted to take a look at were the schematics, so you can see I got the Juggernog schematic. I got PhD next, then I got back to back a ethereum schematic, then I got PhD again, then I got the raw ethereum again, then I got shatter blast Juggernog again, and then from my back to back to back I got dead wire PhD and the raw crystal, and the last schematic I got was another dead wire.

Now, unlike our tier one schematics, we actually got every single tier 2 schematic that you can get in these 100 games—100 contracts, I mean.

Sorted by completion time

But now let's have a little bit of fun. Let's sort these contracts by how quickly I completed them, as you see in the HVT. Contracts are definitely still the fastest thing you can do.

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The fastest contract I ever did was 40 to 42 seconds. Contract, and as we scroll down here, you can see all of the different rewards. You can see all the different things that we get. It doesn't look like there's any sort of relationship between how quickly you complete a contract and the reward that you get.

As we start moving down, you can see that we've got cargo deliveries that are still pretty fast. We've got splore controls getting in here that could be really fast. You can actually see that ether extractors are a good thing. Contracts comparable to raid weapon stashes and Outlast contracts, and of course the slowest of the slow has to be the defend ground station contracts and the escort contracts, which is a shame because I love my escort contracts.

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Now you might be looking at the end of this. Go donuts look at the escort contracts. You got three schematics and a wonder weapon. Yeah, that's true, but if you scroll right back up, we've got these really fast HT contracts with also Wonder Weapons gold tools and schematics 2. So really, I don't see any obvious signs that there's any sort of relationship between the speed and the goodness of the reward.

Sorted by reward

Sorted by reward

Here, just to be sure, are all of the rewards sorted by the first reward that you get, so you can kind of see if there's any sort of correlation. Here again, it doesn't really look like it.

You can see all those perk cans, man. We got so many perk cans. Yeah, so again, this will all be in the description if you really see what this and really see what this is like, but I didn't see anything stand out to me here, just for transparency.

Sorted by contract type

Here are all of the contracts, organized here, so you can kind of take a look at them if you organize them by contracts.

Hey, is there any sort of relationship between the rewards and the contracts again?

Tier 3

I don't see anything, but it'll be in the description for you guys. So many hours went into playing all these games, writing down the information, going through the footage, seeing all these times, graphing them, and doing all this stuff.

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I will be doing the Threat Level 3 contracts, and I will be doing 100 of them as well, but with how many teams are roaming Tier 3 now, it might be a little bit more difficult now. If you're looking for something similar to this, I already did exactly the same process for Threat Level One. Well, you might actually be surprised.

Go ahead and see for yourself by clicking this article right here, and as always, stay. Beautiful,

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