News - Huge Warzone 2 Season 1 Reloaded Update Patch Notes. Warzone 2 Update 1. 37
General addressed an issue that allow players to damage other players in Modern Warfare Zombies, enemies Terminus outcome Sentry turrets Sentry turrets are now empd when shot by the storm Ender allies zombie hell hounds friendly pet hell hounds will now heal newly added Squad members friendly pet hell hounds will now retain their name and level when traveling to the dark ether and for the weapons the ram 7even addressed an issue that prevented players from equipping the base Ram seven weapon in the insured slot for the equipment the decoy grenades increase decoy grenade duration from 6 to 8 seconds the symbol monkey, increase the symbol monkey duration from 8.5 to 10.5.
And the monkey will now also attract hellhounds for the customization. Bone Collector operator skin will now appear correctly in the Strike Team menu the slay operator will also do the same the UI leave Squad players can now choose to leave their squad, and then the mission progress notification players will now be notified of certain progression Milestones when completing missions example a mission step that requires a player to kill 50 enemies will not notify a player at 10 20 30 and 40 kills and general addressed an issue that prevented players from being notified that they earned the house cleaner calling card and they also did stability so added various crash and stability fixes and now we jump into the war zone side of things the weapon balance changes are for the hoger 556, the maximum damage increased to 35 up from 32 so that got a buff the M13 B maximum damage reduced to 23, near medium damage reduced minimum damage reduced the MCW.
Warzone patch notes & weapon balance changes
Max damage increased to 28 from 24, and near-medium damage increased to 16.5. MCW cyclone long barrel damage range benefit reduce, velocity benefit reduce hipfire and attack spread penalty reduce so that attachment alone got unnerfed but the weapon got a buff, the RB Regal heavy stock gun kick benefit reduced by 11%, the horizontal and vertical benefit reduced, the mobility penalties increased, and sprint of fire penalties increased, so that also saw a Nerf for the battle rifle MTZ 762, maximum damage reduced, near medium damage reduced, and minimum damage reduced, so that's a Nerf for the bru MK9.
Max damage reduced and the minimum damage reduced that saw a Nerf the DG LSW. Max damage and minimum damage reduce the pull meat the same exact thing as well as the tack Eradicator, that means the lmg meta has been nerfed jumping into the SMGs the mr9 saw a buff maximum damage increase to 31 from 28 near medium damage increase and the minimum damage increase so that's probably going to be a metal weapon ISO 9 mm Max damage reduced near medium damage reduce mid damage reduc and for Mid damage reduced the Rival 9 slight reduction in horizontal recoil the MTZ Marauder stock fire aim stability benefit reduced by 5%, for the striker 9 near medium damage increase and the minimum damage increase so that's saw a slight buff and for the snipers only the Zen 34 barrel was adjusted the damage range benefit reduced by 9% the velocity benefit reduced by 8%, and that's all the weapon balance changes so that means none of the major weapons like the ram 7 the MTZ Interceptor.
Or the WSP Swarm have been nerfed; they have stayed exactly the same. The next thing that we have are attachment adjustments and ammunition. 50 cal Spire round point damage range benefit increased by 2% velocity benefit reduced by 19%. The point 4 gauge dragon's breath near mid-damage range reduced mid damage range reduced, and the 12 gauge near mid-damage range was reduced, as well as the mid-damage range for the laser.
The SL Razer Hawk laser increased the speed benefit, and in the sprint of fire, the FSS o laser got a Nerf, which reduced the benefit by 2%. As well as the Sprint to Fire benefit, the FTAc Grim Line laser reduced the Sprint to Fire benefit. The Verdant Hook boox laser increased to Sprint to Fire, and for the muzzle xrk.
Nightfall, damage range benefit reduce velocity benefit reduce recoil benefit ads penalty increase and Sprint to fire penalty increased by 3%, so that's saw a slight Nerf and for the game play the Champions Quest is now available in the year's extend Battle Royale playlist, to earn the champion Quest tokens you need to win 30 Games total within a season or five consecutive matches only one token can be held at a time the previous mentioned steel mechanic will arrive in a later season details on how this will work and release alongside, so it's not going to be available right now Deployable buy stations you can loot underneath a Deployable buy station will be removed to prevent overlap, black sites we've updated the spawn behavior of black site so that they're more focused towards the center of a circle.
Zip lines improve the ability to interact and attach to zip lines; change interaction behavior to allow players to loot items on the ground near a zip line tracker grenade; fix an issue with the tracker grenade incorrectly showing up as a snapshot grenade underwater rebreather; fix an issue with the rebreather.