News - Early Look At The New Warzone 2 Zombies Season 2 Content Updates Releasing. New Map Changes
New schematics releasing in mw3 zombies
We are getting new schematics. Finally, they say this: as with season 1, your prestige player level unlocks more challenges to complete with additional calling cards to unlock; furthermore, expect a new warlord to face and the following new classified schematics, so The first new one is the mags for holding schematics, so who has time to reload?
Not if you've activated the mags of holding, which allow your ammunition to feed directly from your weapon's ammo stash, essentially eliminating the need to reload your weapon. That sounds kind of interesting. We have the blood burner key schematic; there's no need to scavenge for a blood burner Wonder vehicle on the map.
If you're carrying the blood burner key, simply use it to summon the possessed two-wheeler. Without a lengthy search beforehand, and finally the VR11 wonder weapon schematic. Those Strike Team operators planning on forming their own temporary rign of Undead friends or transformed humans can now take the VR1 wonder weapon into important outings thanks to this decent schematic.
There is pretty cool stuff, obviously, and I still want to see new schematics for, like, new Wonder Weapons entirely in the game, but as of now, that's what we have; it's okay.
New keres warlord boss fight in mw3 zombies
I guess, and finally here we have a new warlord, Caris, which does look pretty cool. The warlord Caris has set up her fortress in the killhouse at the Orav military base. She is known as a deadly and elusive chemical warfare specialist, and her defenses should be approached with extreme caution.
Expect the exterior to be well fortified. With soldiers, snipers, turrets, and traps, as well as poison gas grenades, it would be wise to bring a gas mask. So we go on to say that breaching the fortress is only the first challenge. Once inside, expect visibility issues as the car's new gas compound hangs in the air throughout the facility, disrupting almost all sensors, including thermal weapons.
Perhaps there's a way to counteract this potential. Expect Caris to utilize conventional armaments as well as poisonous smoke screens, counting on her numerous B weapons to choke you out. It's going to take teamwork to box her in and eliminate her, so again, another decent content offering here, but in my opinion, a lot of these warlord updates here aren't that spectacular; the rewards you're getting don't seem to be that good, and the actual process of fighting the warlord isn't as fun as I think it could be if you're more of a fan of DMZ.
It's a very DMZ-style fight. I mean, most of the MW3 zombies are just like DMZ, but with zombies, zombie bosses, and zombie bosses and zombie weapons already, but I'm more of a fan of the zombie-style things, and I want to see more zombies involved. I want to see the warlord actually be an actual zombie boss and fight like a zombie boss, like having an Abomination, as one of the Warlords, but with a different look and a different type of Abomination.
That'd be a bit more interesting than what we have right now with Doabe. Caris now and all this different stuff, but it is what it is there; that's what MW3 Zombie is all about, and these are the types of updates we're probably going to be getting for the rest of the game's life cycle here. And it seems like this is just going to be the way it is, so I do get that the TR has to focus on COD 2024 zombies, and I would rather them focus on that, but it does kind of stink to see MW3 zombies kind of start to get just medeor Yer updates.
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