News - 82 Big Changes The Season 1 Reloaded Update. Warzone 2 & Warzone Update 1. 37
The DM 56 and the MTZ Interceptor both got nerfed, however, basically. Every Marksman rifle from Modern Warfare 2 got a buff, then we have sniper rifles for the cat; it's just the Zang 34 barrel got a Nerf; however, the KV inhibitor got quite a big Nerf all around, and I'm not sure how this one's going to play out the Victory XMR lower to, so the damage multiplier went way up, and the Carrick increased recoil center speed by 100%, so it'll be easier to hit second shots.
The Renetti, specifically the Jack Ferocity Carbine, got a bug fix, and then the tyr had a bunch of changes. I think specifically. To make it when you're not using snake shot better however a lot of the multipliers, changed in different locations the upper torso is actually higher now however they decrease the minimum damage range so this is just kind of a different weapon all around the storm Ender launcher just now works against drill charges smoke air drop and inflatable decoy and swarm, and then of course there are several changes to attachments here I'm not going to go too in depth with those however perks, the TAC mask added immunity to EMP effects from the stor Ender so that works now Against The Storm Ender the bone conductor headset Revis the description to better reflect the existing effects as you can see there reduce player combat en environmental sounds to improve focus and hearing other footsteps, the signal jammer addressed an issue that prevented proper functionality while equipped with the engineer vest so that should work properly now equipment the thermo bar grenade increased minimum explosive damage to 75 that is a very big buff there that's 200% up field upgrades trophy system enemy cruise missiles will no longer be targeted and destroyed so kind of a Nerf to the trophy system there the ACs.
Addressed an issue that prevented objectives from being captured in hardcore game modes, so it now works in hardcore suppression mines; a visual effect for people using them is now fixed. The Sam turret essentially got a nerf; in other words, it takes longer to take the bigger score streaks out; in fact, it doesn't target the advanced UAV whatsoever.
You get more XP on killing an OverWatch Hilo before the EMP actually progressed your kill streak when you destroyed equipment and stuff; it doesn't do that anymore, and the Swarm announcer got updated as well. As far as far as ranked play goes I am not going to go through all of this but it lists out all of the maps that you can play here it also if we go down further describes how all of the SR ratings work here and how much Sr is required for the top 250 it's currently set at 10, 000 but of course that will go up as more people make the top 250 and that score goes up for what they have, and it also goes over the various different rewards that you can get upon getting different ranks within.
Zombies
The season 1 progression of ranked play as well, I'm not going to go through all of this; it'll go through all of it when you get into the game. As far as zombies go, there's actually not too much here; they've added in the new warlord, which you are seeing here, Dokabi. I don't know if I'm saying that right but she is going to be at the top of the fortress, on the skyscraper in zeravan city which is a pretty interesting location for this they are going to have access to drones turrets and wheelson that are going to attack you so just based off of that the thermites are going to be pretty good because those worked against wheelson and DMZ so expect to see people using those but we'll have a more in-depth article probably tomorrow going over a solo guide on that one ether extractions and Bounty targets they just addressed issues with those field upgrades they addressed issues with those U General changes, the same thing Sentry turrets are now empd when they are shot with the storm Ender so again the storm Ender might be a very viable option when storming duabi.
Because again, drones, turrets, and wheels are going to be in play, so that's going to have to be something that we try out. Also hellhounds friendly pet hellhounds will now heal newly added Squad members, and hellhounds will now retain their name and level when traveling into the dark ether. That wasn't working properly before RAM 7 addressed an issue with that one decoy grenades this is good increase decoy grenades duration from 6 to 8 seconds Unfortunately they didn't revert the change where we couldn't carry as many as we used to on symol monkeys increase a simple monkey duration to 10.5, seconds, they will also attract hellhounds now so those are great for solo players, and they've also fixed various crashes as well so that's it for Modern Warfare 3 but we are not done cuz we still have war zone so the patch notes are not nearly as long for war zone however again customization and same sort of things that they have changed, they've added a new version of the goog which is a night vision version which of course you're going to have the goggles on for it's going to take place at night they have overall map polishes so just different spots and stuff around the map that they fixed as far as playlists go this week we are looking at solos Duos trios and quads for Yan for Resurgence.
Warzone
Yican poi rotation we have quads vondal and asika solo and Duos vondal quads ashika quads no idea why there's no trios and then plunder we have yic stand quads and then lock down quads once again no idea why trios is getting so much hate but hey it is what it is so again I'm going to go through these very quickly but the weapon changes these are specifically for war zone now so the hoger 556.
Increased damage, so that is a buff. The M13 B from Modern Warfare 2 actually got a nerf. Another one that I am very interested in is the MCW. This one got a buff. This thing has no recoil, so I'm very curious to see how this thing is used at mid- and long-range now. The mtz7, 62, got a Nerf. As far as light machine guns, the Bruan MK9.
Got a Nerf to the damage to the DG LSW. Got a Nerf to the damage, the pelant got a Nerf to the damage, and the tack eradicator got a Nerf to the damage so in other words all of the lmgs got nerfed, now the one thing you're going to want to pay attention to is there's a new lmg being added it may be one of the best weapons being added because lmgs are very good and it has yet to be nerfed so pay attention to that one big buff to the amr9 to all of its damage the iso 9 mm from Modern Warfare 2 this one actually got a Nerf to the damage the Rival 9, got a recoil reduction so should be a little bit better the striker n9ine had a buff to the damage so it should be a little bit better as far as sniper rifles the cat AMR this Zang 34 barrel just got a little bit nerfed so it's not as good as it was before as far as ammunition goes the 50 cal Spire Point rounds actually got a buff.